object Form1: TForm1
  Left = 192
  Top = 114
  Margins.Left = 5
  Margins.Top = 5
  Margins.Right = 5
  Margins.Bottom = 5
  Caption = 'Siluet'
  ClientHeight = 807
  ClientWidth = 1598
  Color = clBtnFace
  Font.Charset = DEFAULT_CHARSET
  Font.Color = clWindowText
  Font.Height = -19
  Font.Name = 'MS Sans Serif'
  Font.Style = []
  OnCreate = FormCreate
  PixelsPerInch = 168
  DesignSize = (
    1598
    807)
  TextHeight = 24
  object GLSceneViewer1: TGLSceneViewer
    Left = 14
    Top = 14
    Width = 991
    Height = 786
    Margins.Left = 5
    Margins.Top = 5
    Margins.Right = 5
    Margins.Bottom = 5
    Camera = GLCamera1
    Buffer.BackgroundColor = clBtnText
    FieldOfView = 165.498825073242200000
    PenAsTouch = False
    Anchors = [akLeft, akTop, akRight, akBottom]
    OnMouseMove = GLSceneViewer1MouseMove
    TabOrder = 0
  end
  object Memo1: TMemo
    Left = 1017
    Top = 140
    Width = 590
    Height = 660
    Margins.Left = 5
    Margins.Top = 5
    Margins.Right = 5
    Margins.Bottom = 5
    Anchors = [akTop, akRight, akBottom]
    Lines.Strings = (
      'Memo1')
    ScrollBars = ssVertical
    TabOrder = 1
  end
  object CheckBox_MeshVisible: TCheckBox
    Left = 1022
    Top = 14
    Width = 156
    Height = 30
    Margins.Left = 5
    Margins.Top = 5
    Margins.Right = 5
    Margins.Bottom = 5
    Anchors = [akTop, akRight]
    Caption = 'Mesh Visible'
    Checked = True
    State = cbChecked
    TabOrder = 2
    OnClick = CheckBox_MeshVisibleClick
  end
  object Button_Silhouette: TButton
    Left = 1022
    Top = 56
    Width = 226
    Height = 37
    Margins.Left = 5
    Margins.Top = 5
    Margins.Right = 5
    Margins.Bottom = 5
    Anchors = [akTop, akRight]
    Caption = 'On-The-Fly Silhouette'
    TabOrder = 3
    OnClick = Button_SilhouetteClick
  end
  object CheckBox_ShowSilhouette: TCheckBox
    Left = 1176
    Top = 14
    Width = 170
    Height = 30
    Margins.Left = 5
    Margins.Top = 5
    Margins.Right = 5
    Margins.Bottom = 5
    Anchors = [akTop, akRight]
    Caption = 'Show Silhouette'
    TabOrder = 4
  end
  object Button_MultiRun: TButton
    Left = 1260
    Top = 56
    Width = 86
    Height = 37
    Margins.Left = 5
    Margins.Top = 5
    Margins.Right = 5
    Margins.Bottom = 5
    Anchors = [akTop, akRight]
    Caption = 'Multi'
    TabOrder = 5
    OnClick = Button_MultiRunClick
  end
  object Button_Preprocessed: TButton
    Left = 1022
    Top = 98
    Width = 324
    Height = 37
    Margins.Left = 5
    Margins.Top = 5
    Margins.Right = 5
    Margins.Bottom = 5
    Anchors = [akTop, akRight]
    Caption = 'Preprocessed Silhouette (Multi)'
    TabOrder = 6
    OnClick = Button_PreprocessedClick
  end
  object GLScene1: TGLScene
    Left = 112
    Top = 72
    object GLDummyCube1: TGLDummyCube
      CubeSize = 1.000000000000000000
      object GLFreeForm1: TGLFreeForm
        object GLLines1: TGLLines
          Nodes = <>
          Options = []
        end
      end
    end
    object GLDummyCube2: TGLDummyCube
      CubeSize = 1.000000000000000000
    end
    object GLCamera1: TGLCamera
      DepthOfView = 100.000000000000000000
      FocalLength = 50.000000000000000000
      TargetObject = GLDummyCube1
      Position.Coordinates = {0000004100000041000080400000803F}
      Direction.Coordinates = {000000000000803F0000008000000000}
      Up.Coordinates = {00000000000000000000803F00000000}
      object GLLightSource1: TGLLightSource
        ConstAttenuation = 1.000000000000000000
        Position.Coordinates = {000000000000803F000000000000803F}
        SpotCutOff = 180.000000000000000000
      end
    end
  end
  object GLCadencer1: TGLCadencer
    Scene = GLScene1
    Enabled = False
    Left = 200
    Top = 72
  end
end
